Abstract :
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3D meshes are widely used in graphic and simulation applications for approximating 3D objects. When representing complex shapes in a raw
data format, meshes consume a large amount of space. Applications
calling for compact storage and fast transmission of 3D meshes have
motivated the multitude of algorithms developed to efficiently
compress these datasets. In this paper we survey recent developments
in compression of 3D surface meshes. We also list some open questions
and directions for future research.
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